Strike Fighter League crest
Strike Fighter League
Foundational Charter & Competition Framework
Charter v2.0 · App. A v2.0 · App. B v2.0
Current as of 02 OCT 2026 · Competitor Reference

Foundational Charter · Version 2.0

Strike Fighter
League

The League exists to organize, measure, and showcase the highest standard of competitive virtual air combat performance — turning the most demanding fundamentals of strike fighter aviation into a transparent, auditable sport.

Document  Foundational Charter & Competition Framework Version  V2.0 Updated  02 OCT 2026
2
Phases
Trials, then Dogfight
3
Trials
Speed · Precision · Accuracy
8
Competitors
Single-elimination bracket
2
Lanes
LPS & OTS
SRC
Rules Authority
Standing Rules Committee

Section 1

1. What is the Strike Fighter League

1.1 Mission

The Strike Fighter League (SFL) exists to organize, measure, and showcase the highest standard of competitive virtual air combat performance. The League preserves the heritage of strike fighter aviation by turning its most demanding fundamentals into a transparent, auditable sport that rewards mastery under pressure.

SFL competition occurs in a standardized simulation environment and measures performance to the maximum fidelity available.

1.2 Vision

SFL will become an enduring, community-driven standard for legitimate competition in strike fighter simulation. It will evolve with technology and the competitive community to continually improve measurement fidelity, fairness, and spectator clarity across current and future environments.

1.3 Executive Summary of the Competition Framework

SFL competition is designed to reveal skill. The League builds events that isolate foundational strike fighter skill domains and then quantifies performance objectively within the constraints of the simulation environment.

Outcomes are determined through telemetry, defined scoring logic, and repeatable conditions. Standards, scoring, and rulings are published so results are understood and trusted. Competition is designed to reward disciplined execution under pressure, without artificial equalization, so that real differences in preparation, technique, and decision-making show.

1.3.1 Competition Structure

All SFL tournaments are organized into two sequential phases:

Trials Phase

Trials are designed to evaluate Competitors in discrete skill domains such as speed, precision, and accuracy. Trials provide objective performance data and determine seeding in the next phase.

Dogfight Phase

A head-to-head competitive environment where performance is tested against another thinking Competitor. Mastery can be expressed in multiple ways, including geometry, energy, timing and weapons employment.

Figure — Competition Framework
COMPETITION FRAMEWORKTWO PHASES. ONE CHAMPION.Foundational skill domains, mastered across generations — the Trials seed the bracket; the Dogfight decides it.PHASE 01TRIALS PHASESPEEDHonors the fighter pilotethos — speed is life.PRECISIONRewards visual targetalignment and attackefficiency.ACCURACYProves true marksmanshipat pace.SEEDS 1–8PHASE 02DOGFIGHT BRACKET18452736FINALCHAMPIONDECIDED BY THE GUNSingle elimination · three high-aspect sets per matchup.Format, start conditions, and scoring logic are defined in event Special Instructions (SPINS).

1.3.2 Professional and Scalable Participation

SFL operates in two competitive lanes:

  • The Live Professional Series (LPS): a fully controlled environment and the League's highest standard for competitive integrity and expression.
  • The Online Tournament Series (OTS): performance measurement at scale, expanding access while maintaining objective standards.

Event-specific setup, technical and tactical admin, scoring parameters, and detailed instructions are published in Special Instructions (SPINS) as appendices to this Charter.

Section 2

2. Who is the SFL

2.1 Organizational Structure

The SFL is built to operate as a professional, governed league that is driven by the competitive community. The organizational structure is designed to separate three functions that must remain distinct to preserve credibility:

  • Operations and stewardship
  • Rules and standards
  • Community expertise and advisory input

2.2 Personnel

2.2.1 Vanguard

The Vanguard serves as the league's executive leadership. The Vanguard safeguards the league's credibility and leads operations, ensuring the business mechanics and day-to-day execution support fair, transparent competition.

The Vanguard is responsible for:

  • Establishing league infrastructure and operational standards
  • Coordinating partners, production, and league execution
  • Enabling competition while preserving integrity
  • Protecting the reputation and legitimacy of the league over time

2.2.2 Air Combat Advisory Council (AC)2

(AC)<sup>2</sup> — Air Combat Advisory Council crest

(AC)2 is a standing advisory council that anchors SFL competition in the enduring fundamentals of strike fighter aviation and the realities of performance under pressure. Its purpose is to provide informed, principled counsel that keeps SFL aligned with its mission and with the competitive community it serves.

(AC)2 is an international cohort of experts drawn from across disciplines, including veteran fighter pilots, milsim practitioners, and human performance specialists. This breadth ensures the League stays grounded in what matters, evolves intelligently as technology advances, and continues to reward the right behaviors in competition.

(AC)2 provides advisory input on:

  • Authenticity and alignment to fighter pilot skill domains
  • The evolution of events as technology changes
  • The integrity of competition design
  • Community trust and credibility
Figure — Standing Rules Committee (SRC) Composition

5 voting members / 2 advisory members. Our commitment is a formalized and structured competitive community voice.

  • Chair – SFL Founder or designated rep
  • Vice Chair – (AC)2 Chair
  • Technical Rules Director
  • Competition Integrity Officer
  • Player Representative
  • Competition Environment Expert *
  • Human Performance Expert *

Section 3

3. How the SFL Operates

3.1 Founding Principles

The SFL is guided by a set of foundational principles that shape how competition is structured, measured, and governed across all sanctioned events. The SFL seeks to approximate real-world aerial combat while continuously evaluating contemporary hardware and software to inform and evolve the Live Professional and Online Tournament Series.

3.1.1 Authenticity

SFL competition is grounded in the foundational skill domains strike fighter pilots have had to master across generations. The League does not claim to replicate real-world air combat. It commits to measuring performance objectively to the maximum fidelity available. Events are designed to reward correct behaviors, disciplined execution, and mastery under pressure.

3.1.2 Transparency

SFL publishes scoring logic, standards, and adjudication outcomes so Competitors understand how results are produced. The League will release post-event summaries and rulings to preserve legitimacy, enable learning, and promote advancement.

3.1.3 Standardization

Competition is only credible when conditions are repeatable. SFL standardizes event setup, measurement inputs, scoring rules, and adjudication processes. Where simulation constraints exist, SFL defines them explicitly and measures within them accordingly.

3.2 Levels of Competition

SFL operates through two competitive lanes. They are different paths with different purposes, but they reinforce the same mission: authentic competition, objective measurement, and earned outcomes.

Figure — Two Competitive Lanes
LEVELS OF COMPETITIONTWO COMPETITIVE LANESBOTH LANES SHARE THE SAME STANDARDS & SCORING PHILOSOPHYThe differentiator is control of the competitive environmentLIVE PROFESSIONAL SERIESFully controlled environmentREGIONAL QUALIFIERS#1 · #2 · #3 — AMER · EUR · MENA · APACELITE EIGHT3 regional-qualifier winners + top 5 season pointsSKYMASTERS CUPLPS championship · Las VegasThe apex: closed-loop, League-controlled, broadcast-grade.ONLINE TOURNAMENT SERIESPerformance measurement at scaleTRIALS QUALIFICATION WINDOWVERIFICATION REVIEW PERIODQUALIFIER TRIALS RANKINGS RELEASEDTOP EIGHT (8) COMPETE IN LIVE OTSPending Competitor agrees to broadcast termsScalable access: one live broadcast OTS event per quarter.SFL · Strike Fighter League · Competition Structure

3.2.1 The Live Professional Series (LPS)

The Live Professional Series (LPS) is SFL's premier competitive lane and its highest-integrity environment. It is executed in a fully controlled setting, so variables are minimized. Regional qualifiers feed the Skymasters Cup, the LPS championship event.

3.2.2 The Online Tournament Series (OTS)

The Online Tournament Series (OTS) is SFL's scalable competition lane, designed to expand access to structured competition. OTS gives the broader community a consistent proving ground built on standardized conditions and published scoring.

While the OTS is its own lane, OTS performance may be used to qualify Competitors into the LPS as the league's verification and measurement capabilities mature.

3.3 Tournament Structure

3.3.1 Two Phase Tournament Design

Across both competitive lanes, SFL tournaments follow a consistent structure: two sequential phases and an eight-competitor format.

Phase 1 — Trials Phase. Trials evaluate Competitors in discrete skill domains such as speed, precision, and accuracy. Trials generate objective results and establish seeding for the next phase.

Phase 2 — Dogfight Phase. The Dogfight Phase creates a head-to-head environment where performance is tested against another thinking Competitor. Mastery can be expressed in multiple ways, including geometry, energy management, and timing. This phase decides who advances and ultimately crowns the tournament winner by way of the gun, scored objectively within the constraints of the simulation environment.

All competitors advance from Trials to Dogfight. Trials determine seeding only. Trials results do not carry into Dogfight outcomes.

3.3.2 Trials Phase

The Trials Phase evaluates three equally weighted events. Each Trial:

  • Is conducted as a timed event
  • Uses telemetry to score execution
  • Converts execution into time or equivalent penalties
  • Produces a normalized score for aggregation

Equal weighting and aggregation. All three Trials are equally weighted. The Trials leaderboard is determined by summing normalized scores across all Trials. This rewards completeness and consistency. No single Trial is sufficient to dominate.

Tie resolution. Ties are resolved in order:

  1. Fastest Precision Trial performance
  2. Fewest total penalties across all Trials
  3. Additional deterministic telemetry-based discriminators, if required

3.3.3 Seeding and Advancement

Trials rankings determine dogfight seeding:

  • 1 vs 8
  • 2 vs 7
  • 3 vs 6
  • 4 vs 5

Trials confer no advantage beyond seeding.

Re-seeding each round. Bracket advancement re-seeds: after each round, the remaining Competitors are re-paired by seed — highest remaining seed versus lowest remaining seed, second-highest versus second-lowest, and so on. Pairings are determined by seed, not by fixed bracket lines, and a Competitor's position on the published bracket may change from round to round as seeds re-pair.

3.3.4 Dogfight Bracket Phase

Each scored matchup consists of a three-set series:

  1. Abeam set with altitude split (higher seed, high fighter; lower seed, low fighter)
  2. Same as set #1, roles reversed
  3. Traditional abeam set (co-altitude)

Altitude assignments are fixed by seeding. Matchups are single elimination. Winner advances.

3.4 Special Instructions (SPINS)

Special Instructions (SPINS) are released as official appendices to this Charter. They translate SFL principles and competitive framework into event-ready guidance. SPINS are published for each sanctioned event to ensure clarity, practice time, and professional competition.

Event SPINS may include, as applicable:

  • Qualification and eligibility: how to qualify, qualification windows, and any prerequisites
  • Event design and procedures: event flow, administrative procedures, requirements, and conduct expectations
  • Tactical administration: loadouts, fuel, aircraft configuration, and any constraints required to standardize competition conditions
  • Technical administration: required .MIZ files, approved mods, airframes, steerpoints and waypoints, mission parameters, and any mandated software or configuration requirements
  • Scoring and standards: scoring logic, penalties, thresholds, tie handling, and validation requirements

SPINS are intended to be precise and operational. Recommended changes to SPINS are encouraged by the SFL to strengthen fairness, authenticity, and clarity. All recommended changes are reviewed by the Standing Rules Committee (SRC) and, when adopted, are published as official.

3.5 SFL Competition Axioms

3.5.1 Objectivity over judgment. All competitive outcomes are determined through transparent objective measurement. Human judging, discretionary scoring, and subjective interpretation are excluded from competition results.

3.5.2 Measurement over opinion. Performance is measured using telemetry, defined parameters, and published scoring logic. Data decides outcomes.

3.5.3 Every contest has a single winner. Ties are not permitted. All events, phases, and matchups include deterministic tie resolution mechanisms that always produce a single winner.

3.5.4 Pressure reveals skill. Limited attempts, strict standards, and cash prize pools are built in to create real pressure. That pressure is the point: it stress-tests competitors and reveals who can execute skillfully when it counts.

3.5.5 Integrity is an individual responsibility. The League enforces standards and safeguards competition, but personal integrity rests with the competitor. Integrity is assumed until violated; legitimacy is earned through performance.

3.5.6 Aircraft are not equalized. Mastery includes understanding aircraft strengths, limitations, and tradeoffs. No artificial handicapping is applied.

Section 4

4. Governance, Stewardship, and League Evolution

The Strike Fighter League is a living professional league whose legitimacy depends on institutional continuity and unwavering adherence to objective performance assessment.

To preserve these qualities, the League operates under a governance model that balances centralized stewardship with formal community participation. This model exists to ensure rules evolve deliberately and transparently without compromising fairness, rigor, or credibility.

Community involvement is formalized and encouraged, but stewardship remains centralized to protect the integrity of competition. Rules may change. Events may evolve. Technology may advance. The League's commitment to authentic competitive integrity does not.

This section defines who holds authority, how rules are created and changed, how urgent issues are handled, and how disputes are adjudicated. The intent is to preserve competitive legitimacy through clear lines of responsibility, disciplined process, and transparent decision-making.

Figure — Organizational Structure
ORGANIZATIONALSTRUCTUREOUR COMMITMENT IS AFORMALIZED AND STRUCTUREDCOMPETITIVE COMMUNITY VOICEVANGUARDCHIEF EXECSAIR COMBATADVISORYCOUNCIL(AC)²STANDING RULESCOMMITTEESRCCOMPETITIONDISCIPLINARYPANELCDPANNUAL WORLDRULESCONFERENCEAWRCCOMPETITIVECOMMUNITYPILOTSRULES ADVISORYPANELRAPSPECTATOREXPERIENCE PANELSEPSRC COMPOSITION5 VOTING MEMBERS / 2 ADVISORY MEMBERS *CHAIR – SFL FOUNDER OR DESIGNATED REPVICE CHAIR – (AC)² CHAIRTECHNICAL RULES DIRECTORCOMPETITION INTEGRITY OFFICERPLAYER REPRESENTATIVECOMPETITION ENVIRONMENT EXPERT *HUMAN PERFORMANCE EXPERT ** NON-VOTING ADVISORY MEMBERSAPPEALSGRIPES | SC | PROPOSALSURCsURGENT RULE CHANGESCDP RULINGSGUIDANCEGUIDANCESFL · STRIKE FIGHTER LEAGUE · GOVERNANCE · CHARTER § 4

Two sequential phases of governance flow: the competitive community submits Gripes, SPINS Changes (SC), and Proposals; advisory bodies (AC)², RAP, and SEP guide the Standing Rules Committee; the SRC issues URCs and the CDP issues rulings back to the community.

4.1 League Authority and Stewardship

The Strike Fighter League ("the League") is the governing authority for all sanctioned SFL competition, including the Live Professional Series (LPS) and Online Tournament Series (OTS).

The League retains the following reserved powers:

  • Sanctioning authority: determines what events, seasons, and formats are officially recognized as SFL competition.
  • Standards authority: establishes the baseline competition standards (technical, integrity, and conduct).
  • Enforcement authority: enforces conduct and integrity standards through disciplinary mechanisms described in this Charter.
  • Publication authority: issues the official Charter, SPINS, interpretations, and official communications.
  • Delegation authority: delegates rules stewardship, advisory functions, and disciplinary adjudication to the bodies below, and may revoke or reassign delegations when required to preserve League integrity.

The League is accountable for the long-term evolution of the sport and the credibility of outcomes.

4.2 Standing Rules Committee (SRC)

The Standing Rules Committee (SRC) is the League's permanent rules authority and the governing body for competition standards.

The SRC is responsible for:

  • Creating and revising official SFL rules and competition framework
  • Approving competition formats, events, and scoring methodologies
  • Issuing clarifications, interpretations, and decision memoranda
  • Reviewing, ratifying, and sunsetting Urgent Rules Changes (URCs)
  • Ensuring alignment between League philosophy and competitive implementation

The SRC is a standing body and is not dissolved or reconstituted on a seasonal basis.

4.2.1 Composition

The SRC is composed of individuals selected to represent institutional continuity, technical rigor, and elite competitive understanding. Membership includes:

  • Chair: the SFL Founder or the Founder's appointed representative
  • Vice Chair: chair of the Air Combat Advisory Council (AC)2
  • Technical Rules Director: responsible for the simulation environment fidelity and technical standards
  • Competition Integrity Officer: oversees integrity controls, conduct enforcement, and anti-cheat posture
  • Player Representative: a community-elected representative from the competitor base
  • Competition Environment Observer (non-voting): provides contextual oversight without rule authority
  • Hardware and Physiology Advisor (non-voting): advises on human performance interfaces and physiological considerations

4.2.2 Decision Standard

Unless otherwise specified in this Charter, SRC decisions are made by majority vote of voting members present, provided quorum is met. Quorum is defined as a simple majority of seated voting members.

4.3 Advisory Panels

To ensure the League benefits from deep expertise without surrendering authority, the SFL maintains formal advisory bodies whose role is consultative.

4.3.1 Rules Advisory Panel (RAP), 5 members

The RAP consists of select (AC)2 subject-matter experts, including veteran military aviators, simulation and systems experts, and competitive adjudication specialists. The RAP provides technical input on feasibility, realism, emerging edge cases, and long-term rule evolution considerations. The RAP recommendations are non-binding.

4.3.2 Spectator Experience Panel (SEP), 5 members

The SEP focuses on audience comprehension, broadcast clarity, and transparency of scoring presentation. The SEP ensures that complexity in competition does not result in misrepresentation or misunderstanding for spectators while preserving the integrity of underlying measurement. SEP recommendations are non-binding.

4.4 Community Input and Rule Submissions

The League formally invites structured input from the competitive community through an official Rules and SPINS Feedback System.

Community members may submit:

  • Gripes: reports of rule ambiguity or outcomes/scoring impact
  • SPINS changes: recommended changes to event SPINS
  • Proposals: suggested new rules, charter modifications, or events

All submissions are triaged by the SRC or delegated to RAP/SEP subcommittees based on subject matter. Where appropriate, public decision memoranda and/or URCs are issued to preserve institutional clarity.

4.5 Charter Modification Path

The Charter is a governing document. Modifications are intentionally disciplined.

4.5.1 Elevation to League Review

A proposed Charter modification may be elevated to formal League review when:

  • The SRC recommends the change by majority vote, with quorum met; or
  • The (AC)2 recommends elevation by majority vote, with (AC)2 quorum as defined in (AC)2 governing procedures.

4.5.2 Final Approval and Publication

Final approval and publication authority for Charter modifications resides with the League. Approved changes are versioned and published in accordance with Section 7.

4.6 Rule Evolution Lifecycle

4.6.1 Annual World Rules Conference (AWRC)

The AWRC is held following the conclusion of the Skymasters Cup to review seasonal execution, evaluate proposed changes, and set the competitive framework for the upcoming season. The AWRC is a conference-style forum designed to bring the competitive community together and capture the best thinking on competition design and human performance assessment.

4.6.2 Persistent Technical Review

The SRC may convene review boards to evaluate urgent issues such as exploits, simulation changes, integrity vulnerabilities, and standardization concerns. When required to preserve fairness or protect legitimacy, the SRC may initiate URCs subject to the URC controls below.

4.7 Urgent Rules Changes (URCs)

URCs exist to preserve competitive fairness when time-sensitive threats emerge.

  • URCs may be issued rapidly to address exploits, environment changes, integrity vulnerabilities, or critical standardization issues.
  • URCs must be documented with rationale, scope, and duration.
  • URCs must be reviewed and ratified by the SRC at the earliest practicable opportunity. Unratified URCs expire by default after the ratification window defined in the URC publication.

4.8 Dispute Resolution and Appeals

Competitive enforcement is handled independently from rule creation.

4.8.1 Competition Disciplinary Panel (CDP), 3 members

The CDP adjudicates rule violations, conduct breaches, and integrity violations independently of the SRC on an as-needed basis. Appeals to CDP rulings go to the SRC.

4.8.2 Appeals

Appeals of CDP rulings are reviewed by the SRC for procedural correctness and alignment with published standards. The SRC may uphold, modify, or remand a ruling for reconsideration consistent with documented process.

Section 5

5. The Live Professional Series (LPS)

The LPS represents the apex of competition within the SFL ecosystem. It is the environment in which final competitive legitimacy is conferred and where human performance is tested under the most controlled and demanding conditions.

This series exists to unambiguously determine the best virtual strike fighter pilots in the world.

5.1 Purpose and Scope

The LPS is designed to:

  • Operate in closed-loop, SFL-controlled environments
  • Apply the most stringent integrity, configuration, and enforcement standards
  • Serve as the final arbiter of competitive excellence
  • Establish definitive champions

While the OTS enables broad access and large-scale competition, the LPS exists to remove uncertainty. Hardware, software, environment, and instrumentation are controlled by the League to ensure results reflect human performance alone.

5.2 Structure of the LPS

The LPS is organized around a seasonal progression model that culminates in the League's championship event: the Skymasters Cup. All LPS events are conducted in fully closed-loop environments.

The professional season consists of:

  • Three Regional Qualifiers: host regions rotate among the Americas, Europe, MENA, and APAC each season
  • The Skymasters Cup: the Las Vegas based season championship

Specific formats, professional competition rig specifications, and seasonal mechanics will evolve over time.

5.3 Regional Qualifiers

Regional Qualifiers serve as global access points in the LPS.

These events:

  • Operate under SFL-controlled conditions
  • Apply professional-grade immersive hardware and competition standards
  • Provide the structure for establishing SFL season rankings and determining qualification for the Skymasters Cup

Regional Qualifiers are competitive proving grounds designed to identify Competitors capable of performing at the highest level of scrutiny and pressure in a live, physical-digital setting.

5.4 The Skymasters Cup

The Skymasters Cup is the Strike Fighter League's championship event.

It exists to:

  • Crown the definitive champion of the season
  • Serve as the League's most demanding competitive environment
  • Establish a historical record of elite performance

Section 6

6. The Online Tournament Series (OTS)

The OTS is the League's primary mechanism for broad-based performance assessment, selection, and community continuity. It enables the League to identify skill at scale while preserving the integrity of professional competition.

6.1 Purpose of the OTS

The OTS serves three primary functions:

  • Standardized assessment: an objective framework for measuring strike fighter skill across a wide competitive base
  • Selection and filtering: identifying Competitors who merit advancement opportunities or professional consideration
  • Recognition and community continuity: legitimate competitive recognition that reinforces standards and shared purpose

6.2 Qualification Process

Qualification for the OTS is earned. Access to OTS events is not granted by invitation, reputation, or affiliation. The qualification system exists to identify the top eight Competitors for each tournament. It rewards preparation, discipline, and professional execution. Competitors qualify by flying scheduled qualification runs on SFL servers during the published qualification window — one qualification run per Trial, which stands as the official score for that Trial.

6.2.1 Qualification Events

Qualification events consist of:

  • Speed Trial
  • Accuracy Trial
  • Precision Trial

Dogfights are not conducted during Qualification.

6.2.2 Scheduling and Qualification Windows

Qualification attempts occur in scheduled time slots on SFL servers within the published qualification window. Only a run flown in its scheduled slot produces an official score.

6.2.3 SPINS Release and Mission Preparation

For each Qualification cycle, the League releases official SPINS no less than two weeks in advance of the qualification window. Competitors are expected to prepare. Familiarity with the course, targets, constraints, and performance demands is part of competitive readiness.

The League reserves the right to adjust published scoring anchors and clamps prior to the qualification window; any adjusted metrics are published before the qualification window opens.

6.2.4 Authoritative Record of Performance

Every qualification run is captured by the SFL server as it is flown. The SFL server-recorded ACMI file is the authoritative record of performance; scoring, verification, and any dispute review reference that record. Capture and handling standards are defined in Appendix B; retention is stated in the SFL Privacy Notice.

6.2.5 Data Verification and Integrity Review

All qualification runs are reviewed for scoring accuracy, rule compliance, and data integrity. If an integrity flag is raised, the League may require a mandatory re-fly. Flags do not imply misconduct.

6.2.6 Qualification Determination

All results are scored, normalized per event, aggregated across Trials, and ranked. The top eight competitors qualify for the tournament. Alternates will be selected in rank order if required.

6.2.7 Returning Competitors

The League reserves the right to pull a competitor from the immediately preceding OTS forward into a subsequent OTS at its sole discretion. A competitor pulled forward under this provision is exempt from qualification but must still enter the cycle — selecting their aircraft and executing the required League paperwork at entry.

6.3 Integrity and Environment Considerations

OTS competitions operate in an open technical environment. While League-standard controls and monitoring are applied, absolute prevention of client-side modification cannot be guaranteed.

Performance measurement in the OTS remains objective and telemetry driven. Integrity monitoring systems may flag anomalous behavior based on measured performance characteristics. Such flags do not constitute adjudication or accusation.

When an integrity flag is raised, the League may initiate a deeper forensic analysis of underlying telemetry, track files, and system data. This analysis serves two purposes:

  • To increase confidence in the accuracy of the flagged result
  • To improve the League's integrity detection methods over time

Responsibility for integrity ultimately resides with the competitor. Final competitive legitimacy is conferred only at LPS events conducted in closed-loop, League-controlled environments.

6.4 Continuity of Purpose

The OTS preserves skill standards, competitive culture, and institutional memory. OTS competitors are participants in the League's development. Performance in the OTS matters because it reflects the same values that define the LPS.

6.5 Competitor Availability and Human Engagement

Participation in the OTS requires more than technical execution. The SFL is a human-performance competition, and competitors are expected to be visible participants in that process. This is not required in the qualification phase.

To compete in the live bracket (the Dogfight Phase), competitors must be:

  • Available for pre-event and post-event interviews as directed by the League
  • Available for performance analysis and debriefs
  • Capable of participating in on-camera engagements

On-camera engagement is a condition of the live bracket and takes place under the face-camera consent signed at qualification. Competitors must maintain functional audio and video capability suitable for broadcast and analysis. Availability for debriefs and interviews is a non-negotiable condition of participation in the live bracket.

Section 7

7. Amendments, Versioning, and Publication

The Strike Fighter League preserves legitimacy through stability of principle and disciplined evolution of mechanics.

7.1 Authority

This Charter is the SFL's controlling governance document. The League is the sole publishing and versioning authority for the Charter, SPINS, and official interpretations/notices.

The League delegates:

  • SRC: primary authority for creating, revising, and interpreting rules/standards, including URCs
  • Vanguard: executive/operational stewardship and event delivery
  • CDP: independent adjudication of conduct/integrity violations
  • RAP/SEP/(AC)2: consultative, non-binding input unless formally elevated

The League retains reserved powers to sanction official competition, reassign governance bodies when required and approve/publish Charter modifications. In conflicts, SRC governs rule meaning, Vanguard governs execution feasibility/timing, and the League intervenes only via reserved powers.

7.2 Versioning

The Charter is versioned. Updates are published with:

  • A version identifier
  • A dated change log and change bars (when appropriate)
  • A clear scope of changes

7.3 Amendments

Charter change proposals move through the League governance structure. A majority (AC)2 vote is required for a proposal to advance to League review; the League retains final ratification authority.

7.4 Transparency

All changes are published. Where appropriate, the League may issue decision memoranda explaining the rationale for changes to preserve trust and institutional clarity.

Reference

Acronyms and Definitions

(AC)2 — Air Combat Advisory Council
Standing council of experienced aviation/competition SMEs that provides structured input to the League; may elevate proposals per Charter processes.
AWRC — Annual World Rules Conference
End-of-season forum used to review outcomes, collect proposals, and shape next-season rule evolution.
CDP — Competition Disciplinary Panel
Independent panel convened as needed to adjudicate conduct, integrity, and rule-violation cases.
Charter
The SFL's highest-level governance document defining mission, competition philosophy, authorities, and the rule-change/disciplinary architecture.
League (SFL / "The League")
The Strike Fighter League as the sanctioning and publishing authority. Publishes/versions governing documents and retains reserved powers and final ratification authority where specified.
LPS — Live Professional Series
The premier, in-person competitive lane of the SFL, designed for apex competition and broadcast-quality delivery under standardized live conditions.
OTS — Online Tournament Series
The online competitive lane of the SFL, designed for scalable participation under standardized technical, integrity, and recording requirements.
RAP — Rules Advisory Panel
Small expert panel (consultative) providing technical review, edge-case identification, and implementation recommendations to the SRC/League.
SEP — Spectator Experience Panel
Consultative panel focused on spectator clarity, broadcast comprehension, and transparent presentation of scoring/results without altering competitive integrity.
SPINS — Special Instructions
Event- and season-specific implementing guidance (e.g., configurations, procedures, schedules, technical requirements) that operationalizes the competition.
SRC — Standing Rules Committee
Permanent rules authority responsible for creating, revising, and interpreting rules/standards, and for reviewing/ratifying time-sensitive rule actions per Charter authority.
URC — Urgent Rules Change
Time-sensitive rule or standard adjustment issued to protect fairness and integrity, documented with scope and duration, and subject to SRC review/ratification.
Vanguard
Executive stewardship element responsible for operations, delivery, resourcing, and institutional credibility.
Sanctioned Event
Any competition formally recognized by the League as official SFL competition and executed under the Charter and applicable SPINS.
Integrity Flag
A defined anomaly or control trigger indicating potential invalidity of a run/result and requiring review.

End of Document (V2.0)

Appendix A · Version 2.0

Phase
Scoring

The scoring and aggregation logic for SFL tournaments — a two-phase construct in which the Trials Phase determines advancement and seeding, and the Dogfight Phase's head-to-head bracket determines the tournament winner.

Appendix  A — Phase Scoring Version  V2.0 Authoritative for  Tournament-level scoring & aggregation

A.1

A.1 Purpose

This appendix defines the scoring and aggregation logic for SFL tournaments.

Two-Phase Tournament Construct

  • Trials Phase: the three Trials — Speed, Precision, and Accuracy — whose aggregated scores produce the Trials Ranking and determine advancement to the Dogfight Phase
  • Dogfight Phase: head-to-head bracket competition that determines the tournament winner

A.2

A.2 Trials Phase

A.2.1 Design

The Trials Phase is the first phase of the tournament: every competitor flies the three Trials, and the aggregated results determine who advances to the Dogfight Phase and how its bracket is seeded.

The Trials Phase produces a single Trials Ranking by converting each competitor's outcome in each Trial (as defined in SPINS) into a normalized 0–100 display score, then summing those scores across the three Trials.

Competitors are ranked highest Total Trials Score to lowest to produce the overall Trials Ranking.

A.2.2 Trials Scoring

Each Trial produces a normalized display score per competitor, computed per that Trial's canonical scoring specification.

Total Trials Score = SPEED + PRECISION + ACCURACY display scores.

A.2.3 Trials Tie Resolution

Total Trials Score ties are resolved in this order:

  1. Fastest Precision Trial performance
  2. Fewest total penalties across all Trials

A.2.4 Advancement to the Dogfight Phase

The Trials Ranking is the bridge between the two phases: the top eight competitors in the Trials Ranking advance to the Dogfight Phase, and their Trials Ranking positions seed its bracket (section A.3).

A.3

A.3 Dogfight Seeding

Trials rankings determine Dogfight bracket seeding as:

  • 1 vs 8
  • 2 vs 7
  • 3 vs 6
  • 4 vs 5

A.4

A.4 Dogfight Phase

A.4.1 Dogfight Phase Structure

Each Dogfight matchup is a three-set high-aspect BFM series:

  1. Abeam set with altitude split (higher seed, high fighter; lower seed, low fighter)
  2. Same as set #1 (roles reversed)
  3. Traditional abeam set (co-altitude)

Matchups are single elimination; winner advances.

A.4.2 Scoring and Win Condition

Dogfight scoring uses a Unified Impact Score (UIS):

  • Unit of score: Impact Seconds
  • Set winner: UIS is computed per set — the competitor with the higher UIS in a set wins that set
  • Match winner: the competitor who wins the majority of the three sets (best two of three)

A.4.3 Bracket Advancement Logic

  • Dogfight Phase is a bracket; each matchup yields one winner.
  • The match winner advances to the next round.

A.4.4 Set Tie Resolution

If UIS is equal at the end of a set, that set's winner is determined by applying these tie-breakers within the set, in order:

  1. More Finishes (gun kill > no-kill)
  2. Higher (Ri × Tr)
  3. Higher TCZ
  4. Lower TDEF

If all four tie-breakers remain equal, that set is re-flown (sudden death) to determine the set winner.

End of Document (V2.0)

Appendix B · Version 2.0

TechAdmin
SOP

The technical administration standard for Strike Fighter League Online Tournament Series competitor pilots — from registration through live OTS execution.

Appendix  B — TechAdmin Standard Operating Procedures Version  V2.0
CLASSIC
Competition Control
Sole pilot-facing control authority
DISCORD
Voice Platform
Required for OTS participation
SFL SERVER
Authoritative Record
Server-recorded .acmi file
DCS
Sim Environment
F/A-18C · F-16C

B.1

B.1 Purpose

This appendix defines the technical administration standard for Strike Fighter League Online Tournament Series competitor pilots.

Event SPINS remain the controlling source for event-specific configuration, mission construction, scoring mechanics, and tactical administration.

B.1.1 Objective and Scope

  • Standardize the competitor technical path from registration through live OTS execution
  • Define the pilot-owned readiness standard for OTS competition
  • Define the communications and control relationship between the competitor pilot and CLASSIC
  • Define the DCS-specific standard for the current OTS environment
  • Define the authoritative record for runs and sets

B.2

B.2 Registration, Entry, and Qualification

B.2.1 Design

OTS competition is conducted in two phases: the Trials Phase and the Dogfight Phase.

The Trials Phase consists of three Trials:

  • The Speed Trial
  • The Precision Trial
  • The Accuracy Trial

A pilot's Trials Phase standing aggregates that pilot's scores across the three Trials, in accordance with Appendix A.

The Dogfight Phase is the live eight-competitor bracket. Entry to the Dogfight Phase is earned through the Trials Phase.

A pilot qualifies by executing the Trials Phase on SFL servers, in scheduled time slots, during the published qualification window.

B.2.2 The Competitor Path

The competitor path to live OTS competition is defined by four terms, used with these meanings throughout SFL competition documents:

Register
Once, ever

Create an SFL competitor account at the SFL pilot portal (pilots.the-sfl.com). Registration is a single form; the pilot's email address is the pilot's SFL identity. The account is permanent across OTS cycles, and a pilot who registered for a previous OTS is already registered. Registration never closes. Registering gives the competitor access to the pilot portal.

Enter
Once per cycle

Commit to a specific OTS cycle, from the pilot portal, when the League announces the cycle open for entry. Entry confirms the pilot's profile, records the pilot's aircraft selection for the cycle, and includes the required League paperwork for that cycle. Account verification (B.2.3) must be complete before a pilot can enter.

Qualify
During the qualification window

Schedule and fly the qualification runs that count. During the published qualification window, an entered pilot schedules one qualification run per Trial on the SFL servers, via the pilot portal. Those runs produce the pilot's official qualification scores.

Compete
Top eight → Dogfight Phase

The top eight pilots from the Trials Phase advance to the Dogfight Phase — the live eight-competitor bracket.

B.2.3 Account Verification

Account verification confirms the pilot's identity on three channels, in order:

  1. Email — the pilot confirms the registered email address via a confirmation link.
  2. Discord — the pilot links their Discord account from the pilot portal.
  3. DCS identity (UCID) — the pilot downloads the UCID-Verify Tool from the pilot portal and runs it: a small Windows application that temporarily configures and launches DCS to capture the pilot's UCID. The pilot portal shows the step verified.

The pilot portal is the competitor's status surface: it displays the verification status of each channel and is where a pilot resumes an incomplete step. Discord verification can be re-run from the portal at any time. Email verification is completed by the confirmation link; a pilot who cannot complete it recovers through password reset, which verifies the address on completion. DCS identity is verified by running the UCID-Verify Tool, and is re-verified by running the tool again.

The DCS UCID is permanent to the pilot's Eagle Dynamics (or Steam) account. A pilot shall verify with the account they will compete with.

B.2.4 Practice Window

A practice window precedes the qualification window and continues in parallel with it.

Practice on SFL servers is available to entered pilots first-come, first-served, against a published per-pilot practice allowance.

Practice runs are captured and scored for pilot feedback and League analytics. Practice scores are visible to the pilot but are not official scores; no practice run counts toward qualification.

The official League-published mission files (.miz) are available for download in the pilot portal for at-home practice.

B.2.5 Qualification Runs and Determination

Qualification runs are scheduled: the pilot shall schedule a qualification slot for each Trial within the published qualification window.

One qualification run per Trial constitutes the pilot's official score for that Trial.

Qualification runs are flown on the official League-published event build: the SFL server hosts and initializes the qualification mission (.miz).

The competitor's client shall run the official League-published mods for the Trial. A competitor shall not alter, replace, or substitute the official mods.

For qualification, the authoritative record is the SFL server-recorded ACMI file (.acmi).

Qualification runs will be scored and ranked in accordance with Appendix A and the applicable SPINS.

The top eight pilots from the Trials Phase advance to compete in the Dogfight Phase — the live eight-competitor bracket.

B.3

B.3 Live OTS Execution

B.3.1 Standard Flow

The standard live OTS competitor flow will be:

  1. Notification in the SFL OTS #ready-room channel (Discord)
  2. Movement to SFL OTS #excon channel (Discord) when called
  3. Communications check in the event voice channel
  4. Pull-forward into the SFL server
  5. Spawn and event initialization
  6. Event introduction and direction from CLASSIC
  7. Start authorization from CLASSIC
  8. Event execution
  9. Post-run competitors will exit #excon and move back to #ready-room in Discord

A competitor shall report promptly when called and remain ready to move through that sequence without delay.

B.3.2 Competition Control

The standard SFL Competition Control callsign is CLASSIC.

CLASSIC is the sole pilot-facing control authority during live event participation.

CLASSIC provides event marshalling, event introduction, start authorization, execution control, and immediate technical direction to competitor pilots.

A competitor pilot shall comply promptly with control direction issued by CLASSIC.

B.3.3 Communications Standard

Discord is the required voice platform for OTS participation.

Live event voice communications are conducted in the SFL Discord event voice channel (currently excon voice). Channel names may be updated by the League.

A competitor shall report to the event in the SFL Discord with a working microphone and audible receive, and shall be joined to the event voice channel before entering live execution.

Communications discipline shall be exercised at all times. Transmissions should be concise, controlled, and event-appropriate. Nonessential transmissions are not authorized.

If required communications are lost prior to start authorization, the competitor shall not commence execution unless directed by CLASSIC.

B.4

B.4 Competition Environment

B.4.1 Standard

Controlled start conditions preserve parity at the moment start authorization is given. The League defines the initialized condition for each event. The competitor shall preserve and execute from that condition as directed.

A valid competitive attempt requires:

  • a League-defined initialized condition
  • start authorization from CLASSIC
  • continuous technical execution
  • a complete recorded ACMI file (authoritative League record)

B.4.2 DCS Implementation

The current simulation environment for SFL OTS competition is Eagle Dynamics Digital Combat Simulator World.

Live OTS competition is conducted in the SFL-controlled DCS dedicated multiplayer server environment.

Competitor pilots shall operate on the most up-to-date DCS version available at 0000 UTC on OTS execution day unless the League publishes a different competition-build requirement.

The official League-published SFL MODs for the applicable event will be distributed to the competitors prior to event execution and must be installed.

The official League-published event mission file (.miz) for the applicable event is the authoritative build for live execution. A competitor shall not alter, replace, or substitute the official event build.

The official League-published location for the event will dictate the terrain / map required. Competitors must install the map prior to event execution.

The currently approved aircraft are:

  • F/A-18C Hornet
  • F-16C Fighting Falcon

B.4.3 Pilot-Owned Readiness

In OTS, pilot-owned readiness includes local client stability, internet reliability, audio setup, peripheral function, bindings, display setup, and required-version compliance.

Each competitor shall treat their local competition setup with the same seriousness applied to flight gear and aircraft readiness. Technical capability is part of competitive readiness.

B.5

B.5 Client Requirements and Prohibited Assistance

B.5.1 Client Readiness

Competitors shall report with an event-ready client capable of:

  • entering the SFL server
  • running the current VPK (section B.5.2)
  • maintaining required Discord communications
  • operating the assigned aircraft without technical instability

B.5.2 SFL Virtual Pilot Kit (VPK)

The SFL Virtual Pilot Kit (VPK) is the League's client-side competition software — a custom Windows application. Running the current VPK is required to fly on SFL servers.

The VPK's license agreement is executed as part of the required entry paperwork (section B.2.2); acceptance is a condition of flying on SFL servers.

The VPK performs four functions:

  • Event execution — the VPK joins the pilot's DCS to the SFL server for the pilot's scheduled event, slots the correct mission slot and aircraft, removes the pilot from the server at event completion, and pulls the pilot into their next scheduled event. VR and standard displays are both supported.
  • Event integrity — the VPK verifies the integrity of the competition environment, monitoring DCS telemetry, DCS state, and mods: never passwords and never account names.
  • Network baseline — the VPK performs a network speed test to the SFL servers, establishing the per-competitor network baseline.
  • Broadcast — during live OTS broadcast events, the VPK can stream a low-rate video feed from the competitor's webcam to the SFL broadcast platform, subject to the required League consents.

The VPK temporarily modifies the pilot's DCS installation to perform these functions; when the pilot quits DCS and the VPK, the prior configuration is restored.

The VPK collects nothing from the competitor's machine other than DCS mods, DCS telemetry, and DCS state. Everything collected under that scope is competition-integrity data: the League uses it to run and verify the competition, never for marketing, and it never enters any dataset the League licenses to a third party.

Two boundaries complete that scope.

The broadcast webcam feed is not collection under this section. The feed streams only during live OTS broadcast events, only under the separate face-camera consent signed at the qualification step, and only for broadcast. It is never used for integrity inspection and never enters any licensed dataset.

Control inputs are handled in two different ways, and the difference matters. First, the VPK's integrity check reads control-input signals (stick, throttle, and cockpit actions) as part of the DCS telemetry and state it monitors. That reading is competition-integrity data. It is required to fly on SFL servers, it is listed in Schedule A of the entry paperwork (section B.2.2), the League uses it only to run and verify the competition, and it is never licensed to anyone. Second, recording a competitor's control inputs as competition data, so that they could be included in a dataset the League licenses, is a separate matter. That recording does not happen today. If the League ever offers it, it will be offered only as its own optional switch in the Pilot Data Royalties Rider (the optional data-license election in the entry paperwork), in a later version of the Rider that the competitor can accept or leave alone, and the League will disclose it on the competitor's account page before any such recording begins. The two never mix. Nothing the integrity check reads is ever kept, relabeled, or handed on as licensed competition data, even where the signals look the same.

The VPK is provided to all entrants.

The VPK requires:

  • Windows 10 or Windows 11
  • DCS World installed, and the competitor signed in to DCS at least once before first launch
  • the DCS version standard in section B.4.2
  • a webcam, for the broadcast function during live OTS broadcast events

VR and standard displays are both supported. The installer runs as the current Windows user and does not require administrator elevation.

The competitor runs the installer SFL provides, named SFL-VirtualPilotKit-Setup-<callsign> (.exe or .cmd). Windows SmartScreen may warn; choose More info, then Run anyway (or Run). The kit installs to C:\SFL\PilotKit and creates a Desktop and Start-menu shortcut named SFL Virtual Pilot Kit. A later installer stops any prior kit session and overwrites that same path. If the installer is blocked, extract the staged zip SFL provides (SFL-VirtualPilotKit-STAGED-<callsign>) in full, then run setup\Install-PilotKit.ps1 from the new folder. Remove the kit from Settings → Apps → SFL Virtual Pilot Kit, or from the Start-menu uninstall entry.

When the VPK collects, and how long SFL keeps it

The VPK collects only what section B.5.2 already lists: DCS mods, DCS telemetry, and DCS state. Here is when each is read, and what happens to it afterward.

  • At install. Nothing is sent to SFL. The installer writes a log on your own machine (%TEMP%\sfl-pilotkit-install.log). You send that log to SFL only if an install fails and you choose to send it.
  • At session start. When the kit joins your DCS to an SFL server for a scheduled event or practice slot, it checks your DCS version and installed mods against the event standard, records your DCS state, and runs the network speed test that sets your per-competitor baseline. The webcam is opened only during a live OTS broadcast event, only under the face-camera consent you signed at qualification, and only to stream; the kit does not record it.
  • During a run. The kit reads DCS telemetry and DCS state to verify the competition environment, and its integrity check may sample your control-device signals (stick, throttle, other devices) to detect automation or macros. It never reads passwords or account names.
  • At run end. The kit records the end state, removes you from the server, and restores your prior DCS configuration when you quit DCS and the kit. Nothing is collected while DCS and the kit are closed.
  • At verification. If a run is questioned, SFL reviews the integrity data it already holds for that run. The kit is not asked for anything new.

Everything the kit collects is competition-integrity data. SFL uses it to run and verify the competition, never for marketing, and it never enters any dataset SFL licenses to a third party.

How long SFL keeps it

Kit integrity data (mods list, DCS state, telemetry read for integrity, sampled control-device signals) and the network baseline
Kept until: 12 months after the event it was collected for

Deleted. If it is part of an open dispute or an integrity case, it is kept until that case closes, then deleted. Never licensed.

Your voice on SFL event channels (recorded by SFL servers, not by the kit)
Kept until: 12 months after the event

Deleted, unless kept for a specific dispute, then deleted when it closes.

Raw webcam footage SFL receives during a live broadcast event
Kept until: 24 months after the event

Deleted. Two exceptions: footage that appears in a published broadcast cut stays with that broadcast, and footage under a dispute hold stays until the dispute closes. Never licensed; never enters any dataset.

Your account and registration data
Kept until: Your account stays open until you close it

Deleted 24 months after your account closes.

Payment, tax and withholding records
Kept until: At least seven years after the payment, and longer where tax law requires

Deleted when the law no longer requires them.

The server-recorded flight data that is the authoritative record of a run (section B.6.1), published broadcasts, and your competition results are collected by SFL servers, not by the kit; their retention is stated in the Privacy Notice (the-sfl.com/Privacy/, section 18). Recorded numbers are published promises: if a period above changes, it changes by a new version of these documents, never quietly.

If Windows or antivirus blocks the installer, use the staged-zip path above. A failed install writes %TEMP%\sfl-pilotkit-install.log — you may send that file to SFL. A failed launch writes C:\SFL\PilotKit\start-here.log. Confirm DCS is installed and signed in. If the webcam is not detected for a broadcast event, close other applications using the camera and retry. To stop the kit, quit DCS, or press Ctrl+Alt+Shift+K. The kit answers sfl-kit help and sfl-kit version (console image sfl-kitc); sfl-kitc doctor checks the rig without changing DCS. During live execution, report a technical disruption to CLASSIC on the event voice channel.

B.5.3 Approved Client-Side Tools

No client-side augmentation tools are approved unless expressly published by the League. This includes mods, export scripts, overlays, plugins, and similar augmentation layers.

B.5.4 Prohibited Assistance

  • No scripted, macro-driven, or automated execution aid is permitted.
  • No AI-enabled assistance tools are permitted.
  • No external aid, overlay, plugin, script, or augmentation layer is permitted.
  • A competitor shall not use any background process or hardware-software combination that materially automates aircraft execution or substitutes machine assistance for pilot action.

B.6

B.6 Authoritative Record, Run Validity, and Technical Dispositions

B.6.1 Authoritative Record

For live OTS execution, the authoritative record for each run or set is the SFL server-recorded ACMI file (.acmi).

B.6.2 Valid Run

A Valid Run is an officially authorized attempt that begins from a proper start condition after start authorization from CLASSIC, maintains required technical continuity, and terminates with an authoritative League record sufficient for official disposition.

B.6.3 Interrupted Run

An Interrupted Run is an officially authorized attempt that is disrupted prior to normal completion by a technical interruption, control intervention, or abnormal condition requiring League disposition.

B.6.4 Invalid Run

An Invalid Run is an attempt that cannot stand as an official competitive run due to materially non-compliant setup, failed technical continuity, or absence of an authoritative record.

B.6.5 Continuity Requirement

A valid run depends on uninterrupted technical continuity from start authorization through recorded termination.

A competitor shall not knowingly take action that compromises the integrity of the authoritative record.

B.6.6 Reset, Restart, Disconnect, and Desync Standard

Start authorization from CLASSIC governs when a competitor is live.

A technical reset or re-fly is not automatic. It may be granted only when the League determines that the disruption materially affected the run and arose from the SFL-controlled environment or another official condition warranting re-disposition.

If a pilot disconnects or experiences a correctable issue before entering the initialized event state, the pilot may be reintroduced when directed, subject to event flow and timing limits.

If a disconnect, desync, invalid setup, or communications failure occurs after spawn or initialization but before start authorization, the normal disposition shall be hold, reset, or reinitialize when feasible.

Once the competitor has been authorized to begin live execution, the default presumption in OTS shall be pilot ownership of the run unless the League determines that the fault originated in the SFL-controlled environment.

A pilot-side DCS crash after start authorization shall normally stand as a pilot-owned failure absent evidence of server-side causation.

A pilot-side DCS crash before start authorization may be reset if event flow permits.

A disruption attributable to the SFL-controlled environment may justify reset, restart, or re-fly as directed by CLASSIC.

If Discord voice failure occurs

  • Before start authorization in an event requiring active communications: execution shall not begin until directed by CLASSIC
  • After start authorization in an event requiring active communications: the run will be terminated by CLASSIC until voice communications are restored
  • After start authorization in an event not requiring active communications: the run will continue unless directed otherwise by CLASSIC

If the authoritative server record fails, corrupts, or does not preserve a usable record, the League may declare the run interrupted, invalid, or eligible for re-fly, depending on event state and the nature of the failure.

B.7

B.7 Trials Execution Standard

B.7.1 General

A qualification run is executed on the SFL servers, in the competitor's scheduled qualification slot, during the published qualification window (section B.2.5).

Trials execution is automated: the SFL server initializes the event, captures the run, and scores it. The event SPINS are the controlling source for course configuration, run timing, and scoring mechanics for each Trial.

A competitor who misses a scheduled qualification slot may reschedule on a first-come, first-served basis.

Practice runs execute under this same standard, within the practice structure in section B.2.4.

B.7.2 Pilot Execution Standard

The pilot-facing execution standard for a Trials run is:

  • report for the scheduled slot with an event-ready client (section B.5) and the official League-published build for the Trial installed (section B.4.2)
  • connect via the VPK, which joins the pilot to the SFL server and assigned slot
  • execute the run from the League-defined initialized condition, in accordance with the applicable event SPINS

B.8

B.8 Dogfight Execution Standard

B.8.1 General

All dogfight sets are flown from controlled airborne setups. The competitor shall accept the initialized condition and preserve it until start authorization.

B.8.2 Pilot Execution Standard

The pilot-facing technical standard for Dogfight is:

  • enter the server and spawn as directed
  • maintain required communications with CLASSIC
  • respond to readiness calls as directed by CLASSIC
  • execute only when authorized by CLASSIC via a "Fight's On"

If a post-start disruption is pilot-owned, the set shall normally stand.

If a post-start disruption is attributable to the SFL-controlled environment, CLASSIC may direct reset, restart, or other official disposition.

A set in which scoring activation does not occur within the published merge window shall be terminated by CLASSIC and recorded 0-0. The merge window and activation criteria are published in the DOGFIGHT SPINS.

B.9

B.9 Timing, Reporting, and Troubleshooting

B.9.1 Qualification Window

Qualification slots are scheduled first-come, first-served within the published qualification window (see B.2.5). Pilots are advised to schedule early: slot times are not guaranteed.

A pilot who misses a scheduled qualification slot shall reschedule. Rescheduling is first-come, first-served against remaining slot availability.

In real-time scheduling on SFL servers, qualification runs take priority over practice runs. Practice remains available in parallel, against the per-pilot practice allowance (see B.2.4).

B.9.2 Live OTS Event

The following guidelines are in effect for the live OTS event, but competition tempo will be directed by CLASSIC via Discord:

  • Report to #excon (Discord) from #ready-room: when directed
  • Comm check window (event voice channel): T-5
  • "Up and Ready" no later than: T-2
  • No-show cutoff: T-5

A technical issue that cannot be resolved within the published allowance may result in reset, resequencing, invalidation, or other official disposition.

B.10

B.10 Acronyms and Definitions

ACMI
Air Combat Maneuvering Instrumentation file. The SFL server records one for every run; it is the authoritative record (section B.6.1).
Authoritative Record
The official League record used to determine technical truth for a run or set.
CLASSIC
The callsign used by SFL Competition Control.
Compete
The final step of the competitor path: the top eight pilots from the Trials Phase advance to the Dogfight Phase (see B.2.2).
Controlled Start Condition
The League-defined initialized state from which valid competition begins.
DCS
Digital Combat Simulator.
Enter
Commit to a specific OTS cycle. Happens once per cycle (see B.2.2).
EXCON
Exercise control (aka Competition Control). Callsign CLASSIC. The #excon Discord channel and the event voice channel take their names from it.
Interrupted Run
A lawfully initiated attempt disrupted before normal completion and requiring League disposition.
Invalid Run
An attempt that cannot stand as an official run.
MIZ
DCS mission file.
OTS
Online Tournament Series.
PADS
Position, Altitude, Distance, and Speed. The published airborne setup reference for applicable Dogfight events.
Qualify
Schedule and fly the official qualification runs during the published qualification window (see B.2.2).
Register
Create the permanent SFL competitor account. Happens once, ever (see B.2.2).
SFL Virtual Pilot Kit (VPK)
The League's client-side competition software; required to fly on SFL servers (see B.5.2).
SPINS
Special Instructions.
Start Authorization
The point at which CLASSIC authorizes a competitor to begin live execution.
Tacview
Flight analysis tool that opens ACMI files.
UCID
DCS unique client ID; permanent to the pilot's Eagle Dynamics (or Steam) account.
UCID-Verify Tool
The small Windows application that captures a pilot's DCS UCID during account verification (see B.2.3).
Valid Run
An authorized run that maintains required technical continuity and yields an authoritative official record.

End of Document (V2.0)

Document Control

Change
Log

Version history for the Foundational Charter & Competition Framework, maintained in accordance with Charter § 7.2 (Versioning).

Current  V2.0 Updated  02 OCT 2026

Version 2.0 · OTS-3 Competitor Set · 02 OCT 2026

02 OCT 2026

Every framework document moves to v2.0 together: the Charter, Appendix A, Appendix B and the four SPINS. The set carries every change made between OTS-2 and OTS-3. The largest are below.

  • Competitor path. One path for every pilot. Register once at pilots.the-sfl.com, enter each OTS from your pilot account, and fly one scheduled qualification run per Trial on SFL servers. The top eight compete in the Dogfight Phase.
  • Trials scoring. Each Trial produces a 0–100 display score, and the Total Trials Score is the sum of the three. The anchors behind each scale were set from measured flight data and tested across more than 30,000 simulated runs per value. SPEED and PRECISION are timed from the Start Gate.
  • Dogfight scoring. Each set is won on UIS, and winning two of the three sets wins the matchup. A tied set is decided inside that set.
  • SFL tools. The SFL Virtual Pilot Kit (VPK) is required to fly on SFL servers and carries the broadcast webcam feed during live OTS events. The UCID-Verify Tool links your DCS account once, when you register.
  • Your data. Appendix B states what the VPK collects, when it collects it, and how long SFL keeps each kind of data. Competition-integrity data never goes into any dataset SFL licenses.

Errata & Bundle Updates · 28 SEP 2026

28 SEP 2026

  • Appendix B revised to V1.6: § B.5.2 states when the SFL Virtual Pilot Kit collects and how long SFL keeps it, including the retention periods, and restates the collection scope with its two boundaries (the broadcast webcam feed, and the two ways control inputs are handled). The last open bracket in the document is filled. The install-log line now says the log is sent to SFL only if the competitor chooses. The header and § B.10 state that the SFL server records the ACMI for every run, the authoritative record.
  • Charter revised to V1.3: § 6.2.4 states that retention of the authoritative record is set out in the SFL Privacy Notice; capture and handling standards remain in Appendix B. § 6.5: on-camera engagement is a condition of the live bracket (the Dogfight Phase), under the face-camera consent signed at qualification.

Errata & Bundle Updates · 18 SEP 2026

18 SEP 2026

  • Appendix B revised to V1.5: § B.5.2 fills the three VPK brackets for system requirements, install and update mechanics, and troubleshooting / support route. The data-collection timing and retention bracket is unchanged.

Errata & Bundle Updates · 07 SEP 2026

07 SEP 2026

  • Appendix A revised to V1.4: § A.1 and § A.2 framed around the two tournament phases — the Trials Phase (the three Trials, aggregated per § A.2) and the Dogfight Phase (the live head-to-head bracket) — with a new § A.2.4 stating advancement: the top eight in the Trials Ranking advance to the Dogfight Phase and seed its bracket. § A.4 Dogfight scoring restructured to per-set UIS: the higher UIS in a set wins that set, and the match winner is the competitor who wins the majority of the three sets (best two of three); § A.4.4 becomes Set Tie Resolution — the four-step tie-break cascade applies within a drawn set, with a sudden-death re-fly of that set as the terminal step.
  • Appendix B revised to V1.4: § B.2 rewritten around the two competition phases — the Trials Phase (Speed, Precision, Accuracy; scores aggregate per Appendix A) and the Dogfight Phase (the live eight-competitor bracket, earned through the Trials Phase) — with the competitor path defined as register / enter / qualify / compete: register once, ever (permanent account, pilot-portal access); enter per cycle; qualify in scheduled time slots on SFL servers during the qualification window, one official run per Trial; the top eight advance to the Dogfight Phase. Practice-window structure and pilot-portal mission-file downloads added; competitor-token and ACMI-upload provisions retired. New § B.2.3 (Account Verification, including the UCID-Verify Tool) and § B.5.2 (SFL Virtual Pilot Kit — VPK) added; § B.7 rewritten as the automated scheduled-slot execution standard. § B.10 adds the competitor-path, VPK, UCID, and UCID-Verify Tool definitions. Closes the long-standing BLACK 01 / YELLOW 02 frequency-contradiction item: the frequency nets were retired in V1.3 and the contradiction is resolved by deletion; § B.10's EXCON entry no longer hard-codes the voice-channel name. § B.9 restructured: new § B.9.1 (Qualification Window) — qualification slots scheduled first-come, first-served; missed slots reschedule first-come, first-served; qualification runs take priority over practice runs on SFL servers in real-time scheduling — with the existing timing and reporting guidance renumbered § B.9.2 (Live OTS Event).
  • Charter revised to V1.2: § 6.2 (Qualification Process) reconciled to the qualification model — competitors qualify by flying scheduled qualification runs on SFL servers during the published qualification window, one run per Trial. § 6.2 intro, § 6.2.2 (retitled Scheduling and Qualification Windows), § 6.2.3, and § 6.2.5 reworded; § 6.2.4 retitled Authoritative Record of Performance and rewritten — the SFL server-recorded ACMI is the authoritative record, with capture and handling standards in Appendix B. § 6.2.3 adds the pre-qualification scoring-anchor adjustment commitment. Competitor Availability and Human Engagement relocated out of the qualification process to new § 6.5, text unchanged; Returning Competitors renumbered § 6.2.8 → § 6.2.7 and rewritten — the League reserves the right to pull a competitor from the immediately preceding OTS forward at its sole discretion; a pulled-forward competitor is exempt from qualification but must still enter the cycle, selecting their aircraft and executing the required League paperwork at entry (RULED by Trailer, 2026-09-07, render review; supersedes the earlier longer drafted default, same ruling chain). § 3.3.3 adds round-by-round bracket re-seeding (highest remaining seed versus lowest). § 3.2/§ 3.4 figure and wording aligned to the qualification model.

Errata & Bundle Updates · 20 JUL 2026

20 JUL 2026

  • Appendix B revised to V1.3: Discord replaces SRS as the required voice platform. § B.3.3 rewritten around the SFL Discord event voice channel; BLACK 01 / YELLOW 02 / BLUE 03 frequency nets retired; SRS references removed throughout (§§ B.3, B.5, B.6, B.7, B.9, B.10).

Errata & Bundle Updates · 18 JUL 2026

18 JUL 2026

  • Appendix B revised to V1.2: § B.8.2 adds the Dogfight merge-window disposition — a set in which scoring activation does not occur within the published merge window is terminated by CLASSIC and recorded 0-0. Activation criteria and the window are published in the DOGFIGHT SPINS. Approved by Monk 18 JUL 2026.

Errata & Bundle Updates · 11 JUL 2026

11 JUL 2026

  • Charter § 3.3.4: set-1 altitude assignment corrected to fixed by seeding (higher seed, high fighter) — aligns with Appendix A § A.4.1. Ruled by Trailer 11 JUL 2026; canonical Charter v1.1 docx issued same day.
  • Appendix A revised to V1.2: Dogfight tie resolution restored to the four-step cascade with sudden-death re-fly terminal step (10 JUL 2026, PR #9).
  • Bundle header now carries a "Current as of" date + component manifest.

Version 1.1 · 01 JUN 2026

Version 1.1

  • Migrated the Charter and Appendices from PDF to interactive HTML format.
  • Updated several competition-framework figures (Competition Framework, Two Competitive Lanes, Organizational Structure).
  • Added § 6.2.8 Returning Competitors to the Online Tournament Series qualification process.

Version 1.0

Version 1.0

  • Initial release of the Foundational Charter & Competition Framework.

End of Change Log